What We Lose When We Ignore TDD?
“The true value of TDD is feedback. It tells you where you’re failing, where the design is twisted, where the code doesn’t make sense.” — Michael Feathers
The pressure to quickly complete a new feature often leads us to believe that the most important thing is to deliver something that “works” in the short term. But are we truly satisfied with code that only performs well in the happy path of tests? Think about code that, in the beginning, is easy to maintain, but as the months go by, bugs emerge, coupling increases, and it becomes harder to manage… Are we overlooking something? You’re probably familiar with TDD — Test-Driven Development — but have you ever stopped to consider what it truly offers to improve our code and the way we think and write tests?
TDD goes beyond simply “making the code work.” Imagine a process where the code not only fulfills the requirements but also anticipates problems, reveals opportunities for improvement, and enables constant refinement. We’ll talk more about this soon, including how each “Red-Green-Refactor” cycle gives us a chance to enhance the design, improve the structure, and ensure that every part of the system is in harmony with the whole.
In this article, we will explore what TDD truly offers us. We’ll discuss how it transforms the way we approach code and compels us to observe it with a critical and detail-oriented perspective. Together, we will understand the value of constant feedback and how it helps us avoid unpleasant surprises, building code that not only meets today’s requirements but is also prepared for tomorrow’s challenges.
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The Daily Life of a Software Engineer: How We Code, Test, and Maintain Software
Let’s talk about our daily routines as software engineers. What’s our process when we receive a new task or start working on a feature? Generally, we begin by understanding the requirements, talking to the team, analyzing the existing system, and figuring out how to integrate the new logic. Sometimes, we work in teams that meticulously discuss the requirements, while at other times, we make these decisions on our own, diving straight into the code.
In practice, we’re constantly balancing expectations. We need to make the code work and deliver something that meets the requirements. Often, we work under tight deadlines, which can limit the depth of our planning and testing. We focus on solving the problem as quickly and efficiently as possible, and we don’t always have time to explore every potential error or anticipate future challenges. As a result, testing often gets postponed or is performed with a focus on the happy paths and core functionalities.
And what about maintenance? Over time, we accumulate features and fixes that weren’t always tested properly. The codebase grows, and it gradually turns into a patchwork of functionalities, with dependencies we sometimes didn’t even know existed. What started as a clear structure can become increasingly complex and harder to modify, especially if we didn’t prioritize cohesion and manage coupling from the beginning.
Now, think about all these aspects: requirements, deadlines, implementation, and maintenance. What do we truly need to improve in this entire process? How can we ensure that our code evolves in a more organized way, with less rework and fewer unpleasant surprises along the way?
This brings us to a central question: What does Test-Driven Development offer us?
What Does Test-Driven Development Offer Us?
Have you ever written a feature and only discovered issues with it during a code review—or worse, after the system was already in production? I have 😂. It’s not a great feeling when someone more experienced points out a flaw you missed, questions the unnecessary complexity of your algorithm, or highlights tight coupling. This feedback is undoubtedly valuable, but it often comes too late—when the logic is already in place, and fixing it means reworking the code to adapt to a structure that wasn’t designed to accommodate changes.
So, what does TDD have to offer us? Feedback ♻️. Imagine the difference it would make to receive these insights before even implementing the feature, in a safe environment where problems emerge during testing—rather than in the hands of users or during a code review. With TDD, each testing cycle alerts us to potential issues in design or logic while we’re still in the development phase, giving us the opportunity to adjust before they escalate into bigger problems.
That’s exactly what TDD offers: a process where feedback not only arrives on time but also guides every step. This ensures that code is developed in a safer and more sustainable way, with issues addressed at the right moment—before they can compromise the structure or integrity of the system.
Imagine, for instance, that you’re developing a feature to calculate discounts for a specific type of customer. Without TDD, you might dive straight into the code, create some conditions, and handle values intuitively. The problem is that, without being guided by tests, we tend to focus only on the happy path — the ideal scenario where everything works as planned. This makes it easy to overlook edge cases, like discounts for customers with special conditions or situations where the calculation logic fails.
During a code review, someone might point out this lack of coverage, but the complexity of fixing it increases because now you need to adjust the entire logic. If the algorithm proves to be fragile, it directly impacts the structure of the design.
TDD, on the other hand, brings these critical points to light from the very beginning. When you write the first test, it’s already questioning, for instance, if you’re programming features for an e-commerce journey: “What if the customer is special? What if the discount is too high?” These questions don’t wait for external validation; they come from you, supported by TDD. It’s the well-known concept of “distancing yourself from the code” — you’re no longer just the author; you become the critic, the user, the tester. This distance allows you to observe the code from multiple perspectives, identifying flaws even before another developer has the chance to point them out.
This kind of self-criticism, driven by TDD, is incredibly powerful. This is where critical thinking truly shines: you start anticipating scenarios, imagining situations where the system could fail, and forcing the code to become resilient to these cases. It’s no longer just about passing tests but about transforming the code into something more robust and cohesive.
TDD as a Map for Development
You might not like thinking of TDD as a map. Perhaps you see TDD as just a pure testing technique, without grand comparisons. But hear me out: like a map, TDD guides us through every step of the journey. It provides quick feedback on where we are and whether we’re on the right track, highlighting early on where adjustments are needed. Instead of waiting until the end to spot a problem—which could compromise the design or even lead to rework—TDD alerts us quickly, keeping us on course.
Another advantage of thinking of TDD as a map is its guidance without rigidity. A map shows us the final destination and suggests multiple routes but doesn’t impose a single path. We can take detours, adjust the route, and navigate around obstacles. Similarly, TDD gives us clarity about the goal of functional, testable code while offering flexibility to adapt the design as we move forward. It reveals issues and gives us options to address them without dictating a single solution. With TDD, we have the freedom to choose the best path while keeping the code simple and modular.
And what happens when we try to navigate without a map? It’s easy to get lost, realizing mistakes only too late, after making several wrong decisions. In development, ignoring TDD puts us at risk of creating tightly coupled and overly complex designs, only uncovering these issues in later stages, when fixes are harder and more expensive.
With TDD, we receive constant feedback on the quality of the design and have a clear view of the final goal. This allows us to make adjustments at the right time, keeping the code functional, aligned, and sustainable.
“TDD is like a navigation map in development. It not only helps you reach your destination but also reveals the best paths.” — John Ferguson Smart, BDD in Action
Thus, TDD goes beyond being a testing technique—it’s a navigation tool that guides our decisions and helps keep development on the right track, avoiding detours and ensuring the code is prepared to handle any challenge.
Exercising Critical Thinking with TDD
Let’s explore what it means to code without the constant support and feedback provided by TDD. Imagine a common scenario: you receive a software requirement specification. Without TDD, we dive straight into coding the described functionality, validate the basic flow, and once the code seems to “work,” we move on. But does it really cover all possible conditions? What about edge cases, input boundaries, and those unlikely but plausible scenarios?
When we don’t use TDD as a guide, it’s easy to overlook these nuances or leave some behind. The tendency is to think that if the happy path works, the system is ready to ship. Often, the feedback we receive comes too late, revealing the need to refactor the code and requiring significant adjustments that could have been avoided.
The Meaning and Importance of Feedback
But what is feedback, and why is it so essential in software development? The word “feedback” originates from the idea of “feed” (to supply) and “back” (return), conveying the concept of information that loops back to its source. The Oxford Dictionary defines feedback as “information about reactions to a product, action, or performance, used as a basis for improvement”. Similarly, the Cambridge Dictionary describes feedback as “information or criticism about something, intended to help improve or correct what has been done.” In essence, feedback is a response that informs how something is working and suggests adjustments or confirms its effectiveness.
In software engineering, feedback is how we verify if we’re on the right track. It validates or challenges the decisions we make, pointing out areas for improvement and helping correct errors before they become larger problems. This constant exchange of information allows us to evolve the code progressively and with purpose.
However, in many workflows, feedback is reactive. Without TDD, for example, we rely on code reviews from colleagues or integration tests to identify issues—feedback that often comes too late, when the code structure is already defined and integrated into the system. This reactive feedback can be costly and exhausting, leading to rework and pressure to fix issues in a rush.
With TDD, feedback becomes proactive and continuous. Every test serves as an automatic form of feedback, revealing problems or providing validation before the code is finalized, guiding our decisions at every step. Often, this feedback is so natural and immediate that we don’t even notice it, but it’s always there—adjusting and confirming the design continuously and ensuring that the system stays on the right path.
How TDD Transforms Feedback ✨
Since TDD promotes quick responses in short cycles, it doesn’t wait until the end of development to reveal what needs adjustment. Instead, each test you write adds a layer of insight into the code, providing immediate feedback on what’s working ✅, what needs improvement 🔧, and what might be heading toward poor design ❌. This anticipates problems, helping you make well-informed decisions at the right time, during each “Red-Green-Refactor” cycle 🔁.
Imagine you’re writing a test for a registration feature 📝. As you develop the test, you realize you need several supporting classes—one to validate data format 📊, another to persist the information 🗄️, and perhaps a third to generate an appropriate client response 📩. This moment is proactive feedback from TDD, signaling that this functionality might be trying to do too much in a single class. It’s as if each test is a “checkpoint” 🛑 raising inevitable questions: “Is this feature relying on too many things to work?”, “Should this be in a separate class?”, or “How can I isolate this logic to simplify future tests?” 🤔
This kind of insight transforms the way you code 🔄. Instead of waiting for a code review 🧑💻 to discover that the registration functionality is tightly coupled to multiple dependencies, TDD flags this automatically, allowing you to simplify and adjust the architecture before it becomes unmanageable 🛠️.
With TDD, the code and tests “talk” to you at every step, helping you notice details that might be missed in a superficial analysis 👀. Each new test is an opportunity to critically examine the code, fix issues before they grow, and build a solid foundation 🏗️. In this way, TDD puts the control of feedback in your hands, turning development into a flow of continuous self-assessment, where every line of code is written with a mindset of constant improvement 🚀.
Avoiding Common Mistakes in Feedback Interpretation ⚠️
Even so, not all feedback is interpreted correctly. Some developers apply feedback superficially, fixing the issue just to make the test pass ✅, without questioning the structure or design of the code. This leads to patches that, in the long run, can compromise the cohesion and clarity of the solution. However, TDD encourages deeper analysis and constant questioning of the code structure. It’s not just about “making the test pass” — it’s about understanding whether the design truly supports the expected behavior and whether the cohesion of the code is being maintained. 🛠️
A critical point here is the correct interpretation of feedback. Often, TDD highlights design problems, but if a developer lacks a strong foundation in object-oriented programming (OOP) principles or design fundamentals, they may misinterpret this feedback. For example, they might add unnecessary methods or dependencies just to “silence” the test, not realizing that this makes the class bloated and less cohesive 📉. Or they might see the need for a new dependency as something to be directly added, without considering the impact on coupling and testability 🔗.
These interpretation errors emphasize the importance of strengthening programming fundamentals. TDD provides valuable insights into design, but a good understanding of principles like low coupling, high cohesion, abstraction, and encapsulation is necessary to make proper use of that feedback. Without it, developers risk creating solutions that, while making the test pass, ultimately compromise the quality of the code. 💡
With TDD, feedback becomes more than just a final answer — it’s a constant part of the learning and design improvement process 🚀. Feedback acts as a “mentor” in each cycle, ensuring that every decision aligns with a robust and sustainable design 🧩. This continuous feedback process has a direct impact on system architecture: it organizes the code around clear and testable components, promoting a structure where every part is cohesive and well-aligned with the whole. 🏗️
“TDD is about getting feedback as early as possible, avoiding problems and rework down the line.” — Steve Freeman
By correctly interpreting these signals and adjusting the design based on programming principles, TDD guides us to create cleaner and more modular systems. This process strengthens the foundation of the code, making it easier to maintain and less prone to future issues. 🌟
Evaluating Design Based on Tests
With TDD, you can immediately sense the difficulty of a poor design ⚙️. If testing a module requires configuring numerous other dependencies, it might be a sign that the module is overly coupled 🔧. This feedback empowers smarter design decisions 💡. By simplifying and modularizing 🧩, the code becomes naturally more testable 🛠️, easier to understand 🧠, and more adaptable to future changes 🔄.
Another important aspect is encapsulation 🔒. TDD alerts us when we’re leaking internal details outside a class or module. For instance, if you need to expose internal methods just to make a test work, that’s a clear sign the design needs to be revisited 🚩. Instead of “opening up” the code to accommodate the tests, the ideal approach is to adjust the architecture so that the module behaves as an independent and cohesive unit 🧩.
Leveraging Feedback to Improve Design 🌟
The beauty of TDD lies in its simplicity in pointing out the right paths without forcing decisions. It reminds us that design must be handled with care and that each function or module should have a clear purpose 🎯. When tests start to “scream” that the design is overloaded or that the functionality isn’t as isolated as it should be, TDD is showing us an opportunity to improve 💡.
In test-driven development, we’re not just writing tests; we’re building a solid foundation for the system’s design and architecture 🏗️. Each testing cycle helps us modularize, decouple, and align the structure of the code, preparing the system to grow in an organized and sustainable way 🌱.
Let’s briefly see in practice how TDD helps us identify design flaws early on, using a small example of Authorization where we need to manage roles (user profiles) and permissions. Imagine we’re building a feature to assign a specific role to a user, ensuring that only authorized users can assign roles.
Here are some requirements the developer reads from the backlog:
Requirements
• Only users with admin permission should be able to assign roles.
• If the user lacks permission, an authorization exception must be thrown.
TDD invites us to reflect and ask important design questions even before writing the first line of code. Let’s look at some of these questions and how they can guide the creation of more robust and modular code.
Before Writing the First Test 🛠️
Before starting to write the test, it’s worth questioning:
What are the permission and security requirements of this feature? 🔒
We know that, for role assignment, only users with an admin profile should perform this action. TDD helps ensure this is always validated. Ask yourself: “How can I ensure this control is enforced in every scenario?” This initial reflection helps structure the test to cover both success cases and permission failure cases.
Should the authorization logic reside in the same place as the role assignment logic? 🤔
Before coding, ask yourself: “Should this logic be centralized, or would it be better to separate it for clarity and cohesion?” This question encourages you to evaluate the code structure before writing the test, promoting a design that is easier to maintain.
How might this feature evolve in the future? 📚
Thinking about how the application might evolve, ask yourself: “If someone needs to add new features in the future, like auditing or notifications, will the current design allow for this extension without significant difficulty?” This reflection helps identify potential risks of overloading a single class with multiple responsibilities. If the answer suggests the current design could hinder expansion, it might be time to consider splitting responsibilities across different services, promoting a more flexible and sustainable architecture.
These initial questions position the developer as a “code architect” 🏗️, someone who anticipates potential design problems before implementation.
Following the TDD flow to verify that only a user with an admin role can assign roles.
public class AuthorizationServiceTest {
private AuthorizationService authorizationService;
private User adminUser;
private User regularUser;
@BeforeEach
void setUp() {
authorizationService = new AuthorizationService();
adminUser = new User("admin", Role.ADMIN);
regularUser = new User("user", Role.USER);
}
@Test
void shouldAllowAdminToAssignRole() {
boolean result = authorizationService.assignRole(adminUser, regularUser, Role.MANAGER);
assertTrue(result, "Admin user should be able to assign roles");
assertTrue(regularUser.getRoles().contains(Role.MANAGER));
}
@Test
void shouldThrowExceptionWhenNonAdminAttemptsToAssignRole() {
assertThrows(AuthorizationException.class, () ->
authorizationService.assignRole(regularUser, new User("targetUser"), Role.MANAGER)
);
}
}
Design Analysis Based on TDD Feedback 🔍
Initially implementing the logic in the AuthorizationService, the code for the assignRole method would look like this:
public class AuthorizationService {
public boolean assignRole(User assigningUser, User targetUser, Role role) {
if (!assigningUser.getRoles().contains(Role.ADMIN)) {
throw new AuthorizationException("User does not have permission to assign roles.");
}
targetUser.addRole(role);
return true;
}
}
Everything seems to work well with these initial tests ✅. However, TDD starts providing feedback on the design as we think about future requirements and revisit the questions we asked earlier 🤔.
Feedback Revealed by TDD 🚨
When running the tests, we begin to notice a subtle issue: the AuthorizationService is accumulating responsibilities by handling both the logic for permission verification and role assignment 🔄. Imagine that in the future we need to log who assigned the role or send notifications about the change. The AuthorizationService would start to “bloat” with multiple tasks, compromising its clarity and modularity 🛠️.
Are we assigning too many responsibilities to this class? 🤔
TDD suggests that the answer is yes, and the solution lies in segregating this logic into smaller, more focused components.
Refactoring Based on TDD Feedback 🔄
To address this, we’ll split the design into two specialized classes:
• AuthorizationService: Responsible solely for permission verification.
• RoleAssignmentService: Handles role assignment, using the AuthorizationService to validate permissions.
Refactored Code 💡
Now, the AuthorizationService focuses only on permission logic:
public class AuthorizationService {
public boolean hasPermission(User user, Permission permission) {
return user.getRoles().contains(Role.ADMIN);
}
}
And the RoleAssignmentService checks permission with the AuthorizationService before performing the assignment: 🔒➡️👥
public class RoleAssignmentService {
private final AuthorizationService authorizationService;
public RoleAssignmentService(AuthorizationService authorizationService) {
this.authorizationService = authorizationService;
}
public boolean assignRole(User assigningUser, User targetUser, Role role) {
if (!authorizationService.hasPermission(assigningUser, Permission.ASSIGN_ROLE)) {
throw new AuthorizationException("User does not have permission to assign roles.");
}
targetUser.addRole(role);
return true;
}
}
Rewriting the Test to Validate the New Design 🧪
Our test can now be updated to reflect the new division of responsibilities. Below is the test for the RoleAssignmentService: 🛠️✅
public class RoleAssignmentServiceTest {
private AuthorizationService authorizationService;
private RoleAssignmentService roleAssignmentService;
private User adminUser;
private User regularUser;
@BeforeEach
void setUp() {
authorizationService = new AuthorizationService();
roleAssignmentService = new RoleAssignmentService(authorizationService);
adminUser = new User("admin", Role.ADMIN);
regularUser = new User("user", Role.USER);
}
@Test
void shouldAllowAdminToAssignRole() {
boolean result = roleAssignmentService.assignRole(adminUser, regularUser, Role.MANAGER);
assertTrue(result, "Admin user should be able to assign roles");
assertTrue(regularUser.getRoles().contains(Role.MANAGER));
}
@Test
void shouldThrowExceptionWhenNonAdminAttemptsToAssignRole() {
assertThrows(AuthorizationException.class, () ->
roleAssignmentService.assignRole(regularUser, new User("targetUser"), Role.MANAGER)
);
}
}
Let’s pause for a moment and reflect on how TDD guided us through this process 🔄🤔. If you go back to the beginning, you’ll see we started with a more straightforward approach, with the AuthorizationServiceTest focused on ensuring that only users with an admin profile could assign roles to others 👥✅. It seemed simple and efficient: we had a service (AuthorizationService) that handled permission verification while also taking care of role assignment.
However, as we dug deeper into the tests, TDD started giving us critical feedback 📢. This class was beginning to take on too many responsibilities. It didn’t just verify permissions but also managed the logic for assigning roles, effectively becoming a “do-it-all” service within the authorization context 🛠️. This is the kind of insight TDD provides: by writing and running tests, it becomes clear where the design starts to feel heavy and hard to maintain ⚖️❌.
That’s when we decided to separate the responsibilities ✂️. Instead of concentrating everything in the AuthorizationService, we created a new class: the RoleAssignmentService. This new service became responsible for assigning roles 🎯 but now depends on the AuthorizationService to validate permissions 🔒. This division allows the AuthorizationService to focus exclusively on authorization logic, while the RoleAssignmentService handles only the role assignment logic 🧩✅.
“Every test in TDD is a question: ‘What do I expect this code to do?’ — and the answer lies in its execution.” — Kent Beck ✨
TDD, in this case, acted as proactive feedback, highlighting that we were heading toward a tightly coupled design 🔗. The need for modularization and clarity of responsibilities became evident as we attempted to cover more complex test scenarios 🛠️. This is the kind of adjustment that, without TDD, we might only notice much later—during code reviews or even in maintenance phases—when the system would already be more overloaded ⚖️💡.
So, this transition—from an AuthorizationServiceTest
to a structure with the RoleAssignmentService
relying on the AuthorizationService
—wasn’t just a technical decision, but a design evolution driven by TDD 🔄✨. TDD didn’t “force” us to do anything, but it highlighted the weaknesses in the initial design, allowing us to make critical adjustments early on 💡.
In summary, TDD helped us realize that a more modular design with well-defined responsibilities not only makes testing easier 🧪, but also prepares the code for future evolutions 🚀.
Feedback 🔄✨
What did we learn from this example? TDD gave us feedback on the design by signaling that the AuthorizationService was accumulating responsibilities ⚠️. Even before having a final structure, TDD showed us that we were heading toward an overloaded design, where permissions and role assignments were mixed into a single service 🛠️.
With TDD, we realized that the design needed adjustment, and we modularized the code by creating a separate RoleAssignmentService
✂️. This process not only makes the code cleaner and more organized 🧹📦 but also simplifies future expansions. For example, we can now add features like auditing or notifications to the RoleAssignmentService
without compromising the structure of the AuthorizationService
🚀. Each class remains focused on its specific responsibilities 🎯.
Another benefit of this modularization is that, in the future, we can implement an interface or contract between the two classes to define how they communicate 🔗. This allows us to evolve each component independently 💡. For example, the AuthorizationService
could be replaced with an external authentication implementation or integrated with a more robust permission management system, without requiring changes to the RoleAssignmentService
🔒➡️👥.
This type of decoupling is fundamental for system scalability 📈. TDD, by providing quick and clear feedback, showed us where the design was leaning toward excessive coupling 🔍. By modularizing and establishing well-defined boundaries between classes, we’re creating a codebase that is more robust, flexible, and ready for future changes 🏗️✨.
TDD acts as a compass: it doesn’t dictate rules but offers clarity about the design, allowing us to make adjustments before the system becomes difficult to maintain 🛤️. By ensuring the code remains modular, decoupled, and scalable, TDD helps us build a system that is both functional and adaptable to future demands.
Starting to Apply TDD Even When No One Else Does 🎸
Imagine you’re learning to play an instrument. At first, it’s challenging: your fingers don’t seem to cooperate, the notes don’t sound as they should, and you wonder if you’ve chosen the hardest path. But over time, by practicing and correcting small mistakes, you start to see progress. It’s something only you notice, because no one else hears those first sounds or understands the effort behind each right note 🎵. Practicing TDD on your own, in a team where no one else applies this technique, feels a lot like that.
Maybe you’re the only one on your team who sees the value of TDD 🛠️. And what if, on top of that, your manager or colleagues question the importance of “wasting time writing tests before the code”? It might seem like a demotivating scenario, but here’s an important point: TDD is a practice that delivers benefits that naturally reveal themselves over time ⏳.
Those who practice TDD regularly start to notice something different in their development process: the quick feedback cycles 🔄, which help create functionalities that are cohesive, easy to test, and maintainable 💡. Every “Red-Green-Refactor” cycle becomes an opportunity to carefully analyze requirements, refine the design, and ensure that the code is ready to evolve 🚀.
You begin to see a tangible difference in your code ✨, and over time, this practice becomes a tool you carry into every project—whether or not your team follows along. 💼💻
“The practice of TDD reduces the fear of changing code. Show managers that a development environment where changes are safe and fast is a competitive advantage.” — Michael Feathers, Working Effectively with Legacy Code 👨🏻💻
But how do you explain this to others? 🤔 How do you convince your team or manager that TDD brings benefits? A good approach is to start by showing results 📊. Over the course of a project, you might notice that parts of the code developed with TDD are more stable, less prone to errors, and easier to adapt 🔄. Share these insights with your team.
If someone notices that your code is easier to review 🧑💻 or that your features have fewer issues in production, take the opportunity to mention TDD as part of that success 🎯. Explain that, even though it seems like an extra step, TDD helps identify design flaws and fix problems early, avoiding rework and ensuring the code evolves sustainably 🛠️✨.
And what if no one else wants to adopt it? 🤷♂️ Stay committed 💪. Sometimes, being the sole advocate for a practice requires patience, but the rewards will come in the long run 🌱. Think about great ideas that took time to be accepted—scientists and inventors who persisted with their discoveries even without support 🔬💡.
Often, innovation starts with someone who sees the value in something before others do, and when the time is right, that difference becomes undeniable ✨. Similarly, you can keep applying TDD and reaping its benefits, knowing it provides a solid foundation for building more robust and flexible code 🏗️.
“TDD isn’t just about finding bugs; it’s about not letting them enter the code in the first place. This is a powerful message for managers who care about quality and deadlines.” — James Shore, The Art of Agile Development ✨
Don’t be discouraged if, for a while, you’re the only one practicing TDD 💡. The effects of TDD accumulate over time ⏳. With each feedback cycle 🔄, you enhance your ability to spot design issues 🧩, keep the code aligned with requirements ✅, and refine functionalities effectively and independently 🛠️✨.
And who knows? Over time, others on the team might start to notice the difference 🕵️♂️ and become curious 🤔 about what’s driving the quality you’ve achieved 📈.
What Are We Missing by Ignoring TDD? 🙃
Have you ever stopped to think about what we truly leave behind by ignoring TDD? It might seem like a practice that “just takes time” ⏳, but TDD is actually a way to prepare your code to last and evolve. By setting it aside, we’re giving up a method that promotes cohesion, clarity, and adaptability — qualities that transform development and make the code much easier to maintain 🛠️✨.
Think about systems you know, especially those that have been in production for some time 🖥️. How often has a simple feature turned into a complex maintenance task because the code is too interconnected 🔗? This kind of excessive coupling, which undermines the scalability and flexibility of the system 📉, is something TDD helps prevent right from the start 🌱.
Kent Beck, the creator of TDD, emphasizes that it’s not just a testing technique 🧪 but a way to build a sustainable design 🏗️✨.
In a monolith, every change can trigger a chain of issues because the structure wasn’t designed to accommodate change smoothly 🔄. Even in microservices architectures, where each service is supposed to be independent and self-sufficient, the absence of TDD can lead to code that is tightly coupled, convoluted, and hard to maintain 🧩.
There’s no point in having segregated domains and well-defined contexts if the code forming the foundation of each microservice is fragile, riddled with hidden dependencies, and poorly organized ⚡.
“Without TDD, development becomes more reactive. You discover problems too late, often when the impact is already significant.” — Michael Feathers, Working Effectively with Legacy Code 🌪️
What we’re truly missing by ignoring TDD is the chance to build a system where the design is constantly refined ✨ and problems are detected early 🔍. TDD isn’t just about fixing bugs; it fosters a continuous feedback cycle 🔄 that proactively adjusts the design, preventing the buildup of “design debt” 💸. It’s a long-term choice that prepares the code for changes without compromising its structure 🏗️.
Therefore, TDD shouldn’t be seen as an extra step, but as an essential practice for building systems that don’t become fragile over time 🕰️. Instead, they gain flexibility and resilience, ready to evolve and meet future demands💪🏼.